function threebullet()

if currentBullet < 10 then
currentBullet = currentBullet + 1
else
currentBullet = 1
end

if Enemythree.direction == "left" then
BulletInfo3[currentBullet].x = Enemythree.x 
BulletInfo3[currentBullet].y = Enemythree.y + 15 
end
if Enemythree.direction == "right" then
BulletInfo3[currentBullet].x = Enemythree.x + 20
BulletInfo3[currentBullet].y = Enemythree.y + 15
end
if Enemythree.direction == "up" then
BulletInfo3[currentBullet].x = Enemythree.x + 15
BulletInfo3[currentBullet].y = Enemythree.y + 10
end
if Enemythree.direction == "down" then
BulletInfo3[currentBullet].x = Enemythree.x + 15
BulletInfo3[currentBullet].y = Enemythree.y + 10
end

BulletInfo3[currentBullet].direction = Enemythree.direction
BulletInfo3[currentBullet].firing = true

end